Dead Space: Aftermath

2011 "The End was only the Beginning."
5.4| 1h25m| NR| en| More Info
Released: 25 January 2011 Released
Producted By: Film Roman
Country: United States of America
Budget: 0
Revenue: 0
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Synopsis

The year is 2509 and not only has Earth lost contact with the Ishimura and Isaac Clarke, but now also the USG O'Bannon, the first responder ship sent to rescue them. Four crew members of the O'Bannon have survived. But what happened to the rest of the crew? What were they doing? What secrets are they keeping? All to be revealed...in the Aftermath! --- Dead Space: Aftermath is a fast paced, horrifying thrill ride told through the perspective of the four survivors by several renowned international directors. Dead Space: Aftermath is an animated film that bridges the storyline between the video games Dead Space and Dead Space 2.

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Reviews

Lollivan It's the kind of movie you'll want to see a second time with someone who hasn't seen it yet, to remember what it was like to watch it for the first time.
Payno I think this is a new genre that they're all sort of working their way through it and haven't got all the kinks worked out yet but it's a genre that works for me.
Bob This is one of the best movies I’ve seen in a very long time. You have to go and see this on the big screen.
Kimball Exactly the movie you think it is, but not the movie you want it to be.
SlyGuy21 While "Downfall" wasn't perfect, it was at least consistent. Much like when I watched "Gotham Kinght" earlier this year, the biggest flaw this film suffers from is it's inconsistency. The animation quality varies from sub-par CGI, to good, to hyper-realistic, to minimal. Was it really that difficult to stick to a single style of animation, or hell, tell a complete story? Granted after seeing "Downfall", there aren't a lot of surprises that can be offered here. People go crazy and kill each other, but at least "Downfall" was a whole story. This is 5 shorts combined into one movie, and while flashbacks would've worked, the constant changing of animation distracts from the story. This was made to fill in the gaps between "Dead Space" and it's sequel, but at the end of the day, there's not really a story to be told here.
Rectangular_businessman This wasn't a very good anthology movie in my opinion.While "Dead Space: Aftermath" had a better plot than "Dead Space: Downfall" (Which only consisted into showing a bunch of characters killing and being killed by monstrous aliens) the poor animation and the thin characterization doesn't allow this to be a truly enjoyable film.The CGI from this movie was very ugly and unappealing. It almost like something done in the early nineties, having minimal details, characters devoid of emotion on their faces, which are only able to make robotic and unnatural movements.On the other side, the flashbacks included on "Dead Space: Aftermath" are done in a anime design, which isn't much better either, but it almost look good in comparison with hideous computer animation used in the parts of the movie which take place in the present.None of the stories were particularly good nor interesting, and all of them were a bit predictable and dull.While the premise of showing the same events from different perspectives was certainly interesting and with lots of potential, the overall result still lefts too much to be desired.However, I do think that this was an improvement in comparison with the uninspired "Dead Space:Downfall". Even when this wasn't a very successful experiment, at least it's a step in the right direction.
siderite The animation is good, done in the Animatrix style, where different studios create different parts of the film. The story is typical mystical alien horror, akin to Event Horizon and the terror runs deep. Unfortunately, there isn't much in the way of character development. The story is interesting, but all characters are cardboard and rather inconsistent.Bottom line: better than most live actors horrors, but not by much. Perhaps knowing the Dead Space universe would have helped me enjoy it more. As it is, with a mix of recycled ideas taken from Alien, The Thing and Event Horizon, it's only nice to look at.
lost-in-limbo I've played the games, but wasn't religiously hooked by them. The first feature "Downfall" was decent, but "Aftermath" would only be more of the same. Where this entry fits in would be a sequel to "Dead Space" the EA video game and its animated feature prequel "Dead Space: Downfall". What are happening in "Aftermath" are the events that occur before the second game "Dead Space 2". Earth has lost contact with the Ishimura ship and engineer Isaac Clarke, but now it's the responder ship the USG O'Bannon with only four crew members returning and we get the perspective views of these survivors of what just occurred on this mission in locating and securing an alien artefact. Secrets are kept, shady dealings are instigated and true intentions are revealed. You know… corporations with their big plans as they interrogate the four survivors. Its pulp, but entertaining… albeit the compounded plot is kind of a mish mash of ideas, which don't entirely gel and has been done numerous times before. You could say it's rather talky with theories chucked about. The first feature "Downfall" stuck to one type of animation, but this one experimented with a mixture of styles which I wasn't much of a fan. However it was just as graphic and ruthless with its nightmarish illustrations, but the atmospheric eeriness and brute intensity only lasted in pockets due to it not taking a straightforward approach with its narrative. Pretty much it starts at the end, to retell the story from form four different viewpoints mixing the animation with that. The voice work is acceptably good. "Aftermath" is nothing special, but just another chapter to the "Dead Space" universe. "I need a test subject."